AMIRA
Jun 27, 2016 23:52:38 GMT -5
Post by FGA Office on Jun 27, 2016 23:52:38 GMT -5
STATS
Wrestler's Name:
AMIRA
Height:
5'6 3/4"
Weight:
143 lbs
Alignment:
Heel Spectrum: (1 - 4) | Tweener: (5) | Face Spectrum (6 - 10)
1
Hometown:
Los Angeles, California
Pro Debut:
Early 2013
MOVESET
Grappling Style:
1. Flashy striker, nasty and aggressive when she has an advantage, but tries to avoid a toe to toe fight.
Finishing Moves:
1. New AMIRAcana - Scarfhold Neck Crank
2. Napalm Aplomb - 450 Knee Drop (Big match finisher)
Trademark Moves:
1. Spinning sit-out sleeper slam (aka Sling Blade; finisher set up)
2. Rolling koppu kick
4. Corner cartwheel jumping high kick
4. Knee strike flurry, then a Scissors kick from the apron to a rope-hung opponent
5. Elbow Suicida
Common Moves:
1. Straight elbow strike
2. Knife edge chop (To the face instead of chest)
3. Jumping knee strike
4. Reverse side kick
5. Mushroom stomp
6. Running front dropkick
7. Baseball slide into headscissors takedown
8. Inverted tornado DDT
9. Front kick to the knee
10. Jumping spin kick
11. Evasive backflip
12. Jumping toe kick combo
13. Spinning back sweep kick
14. Spinning elbow strike
15. Lifting hip throw
16. Various heel cheating fuckery
17. Overflow Arm Drag
18. Running apron shoot kick (opponent standing on floor)
19. Tilt-a-whirl Headscissors Takedown
20. Boot Scrape
ENTRANCE & ATTIRE
Entrance Music:
"AMIRA" by AMIRA (Composed her own song)
Ring Attire:
Sparkly silver wrestling boots, silver wrestling trunks with gold trim, various crop tanks featuring assorted slogans -- most of them quite offensive -- regarding whatever her particular big talking point is on a given week.
Ring Entrance:
CHARACTER BACKGROUND
Pic Base:
Dove Cameron
Manager/Valet:
Bartleby Wilson, Esq. (Legal counsel, does not accompany for matches) - PB: John Cleese
Gimmick:
Obnoxious, self-promoting BS artist, driven on stardom. Has started espousing some militant anti-feminist views.
Strengths:
1. Irritant - Great at getting under opponents' skin & into their heads
2. Obsessive - While not the toughest, she's still determined to get what she wants by any means necessary and has a slightly to the right of sane amount of drive.
3. Cat-like - She is very agile and light on her feet, allowing her to move around and avoid a dogfight like she prefers.
Weaknesses:
1. Grappling fundamentals - She's technically sound with the striking and with a few cool submissions/high impact moves, but not really great at the less glamorous technical aspects of wrestling, the foundation your skills should be built on.
2. Frontrunner - Doesn't like it when the match is a battle, can start to fade if the pressure is put on her.
3. Bond Villain - She believes she's quite a mastermind -- to some degree she is good at the mental game-- but she'll greatly overcomplicate things a lot, forming convoluted plans to throw an opponent off or attack them that might not be as effective as a straight up approach.
Bio:
Amira Szendrey has kept most of her history before wrestling guarded. What is known is that she popped up briefly at a Dallas based promotion in 2013, using the name "Skylar Cloud" and parted ways before her first match due to disagreements with management before dropping off the radar completely. In the meantime, she developed the Skylar Cloud brand into an inspirational self-help persona, which some referred as a cult. After some success in FGA's feeder territory LDFC, she received a full time roster call up, but she was quietly being followed by legal problems. They came to a head after her FGA debut match against Fujiko Mine, with her having to take time off to combat legal charges regarding fraudulent business practices. She got the charges dropped thanks to evidence being ruled inadmissible, but she had already lost her momentum, a decent amount of money paying legal fees and her close followers that served as wrestling heavies. Returning to FGA under the name AMIRA, she has dropped any pretense of trying to help people, carrying a lot of pent up frustration over her recent troubles.
Wrestler's Name:
AMIRA
Height:
5'6 3/4"
Weight:
143 lbs
Alignment:
Heel Spectrum: (1 - 4) | Tweener: (5) | Face Spectrum (6 - 10)
1
Hometown:
Los Angeles, California
Pro Debut:
Early 2013
MOVESET
Grappling Style:
1. Flashy striker, nasty and aggressive when she has an advantage, but tries to avoid a toe to toe fight.
Finishing Moves:
1. New AMIRAcana - Scarfhold Neck Crank
2. Napalm Aplomb - 450 Knee Drop (Big match finisher)
Trademark Moves:
1. Spinning sit-out sleeper slam (aka Sling Blade; finisher set up)
2. Rolling koppu kick
4. Corner cartwheel jumping high kick
4. Knee strike flurry, then a Scissors kick from the apron to a rope-hung opponent
5. Elbow Suicida
Common Moves:
1. Straight elbow strike
2. Knife edge chop (To the face instead of chest)
3. Jumping knee strike
4. Reverse side kick
5. Mushroom stomp
6. Running front dropkick
7. Baseball slide into headscissors takedown
8. Inverted tornado DDT
9. Front kick to the knee
10. Jumping spin kick
11. Evasive backflip
12. Jumping toe kick combo
13. Spinning back sweep kick
14. Spinning elbow strike
15. Lifting hip throw
16. Various heel cheating fuckery
17. Overflow Arm Drag
18. Running apron shoot kick (opponent standing on floor)
19. Tilt-a-whirl Headscissors Takedown
20. Boot Scrape
ENTRANCE & ATTIRE
Entrance Music:
"AMIRA" by AMIRA (Composed her own song)
Ring Attire:
Sparkly silver wrestling boots, silver wrestling trunks with gold trim, various crop tanks featuring assorted slogans -- most of them quite offensive -- regarding whatever her particular big talking point is on a given week.
Ring Entrance:
The arena darkens, then the stroke of a single piano key echoes through the sound system. A spotlight begins iluminating the stage as a woman's voice sings, accompanied by the soft sounds of a violin.
[div style="text-align:center;"][i]AMIRA
AMIIIRRAAA[/i][/div]
The violin instrumentals intensify as none other than the artist formerly known as Skylar Cloud, the one and only AMIRA emerges from the darkness, standing in the spotlight with her arms extended outward.
[div style="text-align:center;"][i]AMIRA, she's the best! Better than all the rest! [/i][/div]
She slowly starts making her way to the ring, with the lights now strobing around her.
[div style="text-align:center;"][i]AMIRA, she's so cool! Over you, she will rule! [/i][/div]
Jeering fans in the front row tries to get her attention as she approaches the ringside area, but she chooses to ignore them and head up the ring steps.
[div style="text-align:center;"][i]Sheeee used to say to reach for the SKYYYY-lar; now she crushes all who deffyyy her! She's witty, strong and has no fear; the age of AMIRA is heeere![/i][/div]
After stopping in the middle of the ring apron with her back to the ropes, she raises a fist in the air, before stepping into the ring. The lights start to return as she takes the center of the ring and then takes her corner.
CHARACTER BACKGROUND
Pic Base:
Dove Cameron
Manager/Valet:
Bartleby Wilson, Esq. (Legal counsel, does not accompany for matches) - PB: John Cleese
Gimmick:
Obnoxious, self-promoting BS artist, driven on stardom. Has started espousing some militant anti-feminist views.
Strengths:
1. Irritant - Great at getting under opponents' skin & into their heads
2. Obsessive - While not the toughest, she's still determined to get what she wants by any means necessary and has a slightly to the right of sane amount of drive.
3. Cat-like - She is very agile and light on her feet, allowing her to move around and avoid a dogfight like she prefers.
Weaknesses:
1. Grappling fundamentals - She's technically sound with the striking and with a few cool submissions/high impact moves, but not really great at the less glamorous technical aspects of wrestling, the foundation your skills should be built on.
2. Frontrunner - Doesn't like it when the match is a battle, can start to fade if the pressure is put on her.
3. Bond Villain - She believes she's quite a mastermind -- to some degree she is good at the mental game-- but she'll greatly overcomplicate things a lot, forming convoluted plans to throw an opponent off or attack them that might not be as effective as a straight up approach.
Bio:
Amira Szendrey has kept most of her history before wrestling guarded. What is known is that she popped up briefly at a Dallas based promotion in 2013, using the name "Skylar Cloud" and parted ways before her first match due to disagreements with management before dropping off the radar completely. In the meantime, she developed the Skylar Cloud brand into an inspirational self-help persona, which some referred as a cult. After some success in FGA's feeder territory LDFC, she received a full time roster call up, but she was quietly being followed by legal problems. They came to a head after her FGA debut match against Fujiko Mine, with her having to take time off to combat legal charges regarding fraudulent business practices. She got the charges dropped thanks to evidence being ruled inadmissible, but she had already lost her momentum, a decent amount of money paying legal fees and her close followers that served as wrestling heavies. Returning to FGA under the name AMIRA, she has dropped any pretense of trying to help people, carrying a lot of pent up frustration over her recent troubles.